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Fallout new vegas mcm
Fallout new vegas mcm






fallout new vegas mcm fallout new vegas mcm

Doing nothing, as I said, results in an unacceptably long load time for the pause menu. If I delete the latter, the game CtDs on startup. The problem is, if I delete the former, I get a message from MCM telling me it doesn't work. I take this to mean that I delete the file. Now, I've read the FAQ and, as I understand it, I need to get rid of either Data\menus\options\start_menu.xml or Data\menus\prefabs\includes_StartMenu.xml. See the faq of the read me for the solution. The mod will still function properly, but the pause menu loading time will be increased. The mod configuration menu has detected multiple menu entries for MCM. I get a message from MCM telling me the following: The biggest issue I get is that the Pause Menu takes up to 5 seconds to load after pressing Escape. As per the mod's recommendation, I use the Unified HUD project. I've recently installed the Mod Configuration Manager in an attempt to use the NVSE Flashlight.








Fallout new vegas mcm